Upon analysing our video, we have decided to not include the webcam/static shots or the arm shot. As said, we had difficulty with filming the webcam shot due to this going wrong during filming. However, upon rearranging our teaser trailer with our new shots, we do not feel that these shots are now needed, as they would look random and would make the end of the trailer drag a little. From this, there is no need to include a 'static shot', as this now has no relevance. We also do not feel the arm shot is needed anymore. On top of this taking up time (we would have to film the 'stop motion' on a specific programme on another Mac, as well as transferring this to our Mac. We also need props for this shot), we feel that the shot would seem random. The other shots mainly focus on the protagonist, her friend, the ghostly demon character and some landscape shots. Whilst some shots focus on close ups of the protagonist - e.g. her eyev- there are little shots that focus on specific areas of her body. Therefore, the use of this bloody arm shot may appear alienation in comparison to those other 'action' shots featured in the trailer. We therefore feel these decisions will make our teaser trailer more beneficial.
(In another blog or our evaluation, we hope to note the shots that we did not use in the conclusion of our teaser trailer and our reasons for why)
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